
Cipher Jones
Minmatar
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Posted - 2010.08.02 16:03:00 -
[1]
Originally by: Lord XSiV I am surprised no one has figured out the big push by CCP to get incarna and dust done.....
You see it has all to do with 'prettying' up CCP to sell. Yes, sell out as in get bought by one of the big companies.
Here is what happened. The owners of CCP went out to market with their shinny and thought they could get a pretty penny for their spaceship game. Unfortunately they didn't have a clue as to properly valuate in this kind of market so just like every monkey business idea on shows like Shark Tank and Dragon's Den, the evaluation was off by some crazy factor. Rejected like a neglected step child they did the smart thing and asked for some advice on how they could make their 'shinny' become as valuable as they thought it should be.
So they were told to bring in more subscribers, users, customers, whatever so that the valuation could be justified.
Now herein lies the problem; Eve is marketed as a cold, harsh place not friendly for the carebear and emo types that so frequent the other 'farmville' games out there. We the player base help foster that ideal by pretty much stepping on any pathetic plebe who thinks non-consensual anything should be dealt with capital punishment. The 'problem' is not only in the fundamental game mechanics but inherent in the existing playerbase, so therefore the solution has to not only change the game mechanics to be more appeasing to the emo fail population but also to neuter the existing playbase.
A plan was hatched some time ago that took an approach using the 'free expansions' to introduce things that had 2 objectives:
1. Be attractive for people not interested in Pvp 2. Irritate the existing hardcore playerbase so they would quit thus providing a more enjoyable environment for emo farmeville micro-transaction players
There are two distinct cases in point that support the aforementioned:
1. Planetary Interaction - No pvp whatsoever so it attracts farmer type players. Irritates the existing playerbase as previously sold NPC items are no longer available. Both accomplished 2. Sovereignty Changes - Due to broken mechanics and half baked code, the new changes eliminated pos warfare and thus a substantial amount of pvp. Irritated the existing playerbase since it is near impossible to take systems.
As well, the current lag experienced by null sec can be explained easily by CCP diverting computing resources from nullsec to empire. That accomplishes both objectives as well; emo farmer types can happily run missions and the playerbase is irritated to the point that Sov warfare is impossible.
So you ask how incarna will improve the game?
Simple, CCP will be sold to a large production company who will be able to actually run the game properly. After the CCP founders/owners get their huge check they will gtfo leaving the game in shambles (argumentatively it already is) which during the transition, the 'fat' will be cut. This means:
1. The fanboi devs who were hired on for the past 5 years for half of market rate will get fired. 2. Original devs who know how to code properly will be lured back. 3. A production manager with a love for the game will be assigned and held accountable for growth and success. 4. Adequate hardware will be provided (not the junk they just moved to) to ensure the game runs properly.
Unfortunately this is going to take some time, ala the 18 month window they have been given. Personally I can't wait for either Sony or EA to purchase CCP; at least I know that either entity has the resources (and customer support) to have the game function as advertised.
tl;dr
CCP is selling out. You heard it here first. Bookmark thread for review in 18-24 months so I can say 'I told you so'
The Governments account of September 11th is more accurate than your spiel. This is clearly a signature. |